SintelVR
2025 UnityC#3DAnimation
First-person Unity game with realistic character animation driven by the player's movements.
Module project in Advanced 3D Applications at BFH. The goal was a realistic animation of a 3D model following the player's movements. Sintel, the open-source mascot of the Blender Foundation, was used as the character model.
Stack: Unity, C#, inverse kinematics, Blender assets.