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BuggyVR

2025 UnityC#VROpenXR

Extended an existing Buggy game with VR functionality (OpenXR, Valve Index).

Module project in Game Development at BFH. The task was to extend an existing first-person Buggy game with VR functionality: headset tracking, controller input, and steering through the virtual wheel.

Stack: Unity, C#, OpenXR, Valve Index.

© 2026 Daniel Matthias Roten Built with Astro, self-hosted on TrueNAS